end of Nations
(Unreleased)
Trion worlds
Originally developed by Petroglyph Games, End of Nations ultimately transitioned to in-house development by TRION Worlds. I had the opportunity as the primary UI Artist / Designer to fully revamp the UI’s visual design.
Game launcher. Updated visuals.
Home screen. Updated visuals and layout.
Armory. Updated visuals and layout.
Different home screen content.
Store design explorations.
Promotional popup explorations.
Promotional banners for hero units.
Miscellaneous promotional banners.
Unit images. Updated the previously designed style because it was difficult to identify what unit it was at a glance. Updated imagery also displays units characteristics.
Miscellaneous UI elements.
Purchase flow concept.