Breakaway
(unreleased)
Amazon Game studios
While I was primarily focused on New World, I provided design support for several months on Breakaway where I worked with the lead UX designer to deliver daily layout concepts as well as motion explorations.
Motion explorations
Motion mock of player going through the match making process.
Motion mock where players use their single vote to select the top players of the match. Upon reaching a voter threshold, a character reaches "gold status."
Motion mock for when players receive messages while waiting in a private lobby.
Motion mock displaying player navigation through the post match stats.
VS Loading screen.
Layout concepts for VS Loading screen.
Player Wrap-up.
Layout concepts for Player Wrap-up.
Character Select.
Layout concepts for Character Select.
Lobby.
Layout concepts for Lobby.
Post game MVP select.
Layout concepts for end of round score board.